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Madness Combat 9.5
9.5complete
Author: Krinkels
Music: Cheshyre
Track(s): MC9.5, MC952
Additional art: Cethic, Kelzad
Sound effects: CturiX-Kemilon
Release date: October 2, 2020 (Part 1)
July 9, 2022 (Part 2)
Running time: 4:44 (Part 1)
8:09 (Part 2)
12:05 (complete)
Protagonist(s): Hank J. Wimbleton
Main antagonist(s): Retainer, Tricky
Body count: 55 (Part 1)
89 (Part 2)
144 (Total)
Episode guide
Previous: Madness Combat 9: Aggregation
Next: Madness Combat 10: Abrogation
External links

Madness Combat 9.5 is an animation from Krinkels. It is the fifteenth released Madness Combat Episode in the canon series and the first installment to be split into two parts. The first part was released on October 2nd, 2020, with the second part being released on July 9th, 2022. The episode is a sequel to Madness Combat 7: Consternation and takes place concurrently with Madness Combat 8: Inundation and Madness Combat 9: Aggregation.

Plot[]

Part 1[]

The episode begins with several quick lines of text showing Hank floating in a void. The lines of text state a user named "Doc" who is likely 2BDamned is logged in and tries to run the command "Status;G2.Hank F$ -A -A1" before it is denied as "insolvent." The text "FRAGMENTATION FAILURE. DISSOLUTION DENIED AGAIN" appears and Hank is pulled downward, disappearing. More text appears on the screen:

LISTEN HERE, HACKER

YOUR INTEREST WILL BE TERMINATED

HANK WILL BE RETAINED

The scene cuts to a grunt in The Other Place, standing at the edge of a cliff. He walks over to a door where another grunt stands, partially covered in black liquid. The door opens and a third grunt enters, his mouth also covered in black, seemingly in distress. Several bolts of lightning strike him from the walls nearby, and the grunt's eyes start glowing red along with his chest wound. He is pulled towards the edge of the cliff, then suddenly pulled back, transforming into Hank as several enemies enter the scene. An ATP engineer and an agent Start to fight Hank, The Engineer accidentally cutting the fingers off one of the grunts with his falchion before being slammed into the ground by Hank. Hank then turns his attention to the two grunts, punching one into the other, knocking him off the cliff. Even more Agents and Engineers enter as Hank disarms an Engineer and quickly disposes of everyone with the Engineer's MP5.

Hank steps over to the edge of the cliff and stares into the abyss. A text message appears, saying "They're coming for you, Hank...". Hank looks at the dead grunt near him as the grunt twitches and another message from Tricky appears, saying "YOU GONNA COMPLAIN ABOUT IT, HAAANK?" as bits of Tricky's red hair sprout from the ground. Hank tries to dispose of him by shooting, but the grunt suddenly floats up and smashes into the ground, making a non-zombified Tricky emerge from the ceiling. He fights Hank, and Hank quickly defeats him by shooting with a Desert Eagle.

Hank enters the building and fights several agents with his sword and Desert Eagle. One of the agents inside can be seen writing "We are abandoned" on the wall. He catches two agents off guard and kills them before they have a chance to unholster their weapons and dodges an agent's sledgehammer attack before cutting his head in half. He then shoots an ATP soldat armed with an Uzi Pro before running out of Deagle ammo. He picks it up, dispatches an agent and uses his Sword to kill the remaining before lodging it in a soldat's skull. He then picks up an M-416 and goes over to the window to look outside.

He sees Tricky appear again in another location, accompanied by a few agents with the text "SO FAMILIAR..." appearing. Hank jumps out of the window and smashes into the ground. He takes care of the agents and eventually gets to Tricky, who is seemingly having trouble holding himself together as a glitch-like effect keeps appearing on his body. Hank shoots Tricky, who turns to Hank seemingly with no reaction, only to suddenly be struck by a large bolt of red lighting and disappear. Several more agents enter the scene, and Hank disposes of them, bashing one of the A.T.P. engineer's head with his own helmet. He then picks up the dragon sword, dropped earlier by an A.T.P. soldat, and enters the next room.

There, he takes care of more agents with said sword, impaling through two agent's heads at once upon entering. As he is fighting, a large, elevator-like panel behind him begins to move and lets more agents enter the scene, whom Hank quickly kills. The wall moves again, revealing a Retainer waiting to fight Hank. Hank quickly takes care of last agent present and then attempts to shoot the Retainer with a SPAS-12, only for him to suddenly teleport behind Hank and punch the gun out of his hand. Hank grabs a sword and attempts to fight again, only for the Retainer to suddenly punch him (partially through the wall) into the next room.

A dead A.T.P. soldat is laying on the ground, along with three agents standing at the edge of a cliff, staring into the abyss. Hank quickly picks himself up and takes care of the agents, throwing one soldat over to the spot from which he entered. As he finishes killing the other agents, the soldat attempts to get up, only for the Retainer to suddenly appear above him and smash into his head, killing him. Hank tries to shoot the Retainer, but the Retainer telekinetically forces Hank's aim away, making him unable to shoot straight. He forces Hank under, breaking the ground from below him. Hank falls into another room, with the Retainer following up with him. He grabs Hank's face with both hands as large stones appear from the ground, seemingly preparing to kill him.

Part 2[]

The episode opens up with a vast ocean of rock with the shot predominantly showing a slowly turning gear. The machinery seems to be the inner workings of The Other Place when the following text appears:

MachineWitness processing...

Hank[7].STATUS returned = R E T A I N E D

INSOLVENTS.SORT;

ONE(1) UNRETAINED HANK;

This confirms that Hank was defeated by the Retainer in the previous part. In the background, a huge stone slab falls down to the rocky floor, and a chain and the claw arm emerge from it. Two fireballs fall from above, hitting the claw arm in two different places. With the claw arm broken and the pieces falling through the landscape, the arm returns into the slab, and the gear comes to an abrupt stop. The text "HANK MUST BE RETAINED" flashes as the screen fades to red.

The screen opens back up with a grunt running to a ledge with a tablet. An agent and an A.T.P. engineer drop down towards him while the grunt types on the tablet. The grunt motions behind him as a lever falls from above. The engineer attempts to pull the lever, but another Hank, wearing his Madness Combat 6 outfit, appears climbing up onto ledge. He grabs the agent's submachine gun and dispatches the two agents with it before grabbing the hapless grunt and slamming his body on the lever, impaling him in the chest before tearing him away from the lever and bifurcating him in the skull.

Somersaulting past an agent's pistol rounds, he grabs the A.T.P. engineer's Five-seven pistol and starts shooting the agent, a second one that attempts to leap off the ledge, then seizing his Megachette while dodging another engineer's shotgun spray and impaling his face with the megachette while climbing the ledge. Handily gunning down two more agents, an A.T.P. Soldat leaps over Hank's shots, and punches him away from the upper ledge, sending Hank back down before attempting to gun him with a Evo 3 Micro.

More agents rush Hank down as he wounds the soldat, but he shoots one down, then caves in the other's head with a pistol whip, before notably grabbing the late grunt's tablet and smashing it into the soldat's head. With the tablet still in the soldat's head, Hank reads the contents on it. At first, it simply says "OUCH", and Hank scrolls right to reveal the message:

HANK

WE CAN'T ESCAPE

HANK HANK HANK

BUT WE CAN STOP YOU

Hank scrolls right once more to read the message "PORT LOCATION INDEX; TURN AROUND YOU DINGDONG". Hank complies and jumps down to the next ledge below.

Two agents, an A.T.P. engineer, and a grunt (whose black marks look similar to Tricky's injuries) are shown, with one agent throwing away trash in the bin. Leaping down on the engineer's head, Hank flips in the air, then kicks the engineer against the wall with the momentum, shooting an agent down, then threatening to kill the other agent and making good on his promise with a well-paced punch. As the engineer recovers and attempts to shoot Hank with a .44 Magnum revolver while a third, billhook machete-wielding agent rushing out the door, the shot hits the grunt's tablet instead, with Hank leaping up and spinning to his left, shooting the agent, before landing back on the ground and emptying the rest of his pistol's magazine into the engineer, killing everyone save for the now-intimidated grunt.

When he approaches the grunt, the grunt begins to shake violently and float upwards. It is slammed back down headfirst, and when it re-emerges, Tricky's head is seen in place of the grunt's, and he crashes through the building behind Hank.

Pre-emptively punching a tanto-wielding agent in the face and caving his cheek, Hank kicks a foolhardy, bare-fisted agent into the trash bin, before stunning an engineer with his punches, grabbing his iron knife, before tossing its hilt at the engineer, stylishly spinning midair before he throws the knife, nailing the A.T.P. right between his eyes as he lands.

Leaping above the ledge, an A.T.P. soldat and two agents begin firing their handguns at Hank, who deflects the soldat's bullets back into the two agents as the blade shatters into two. Disarming the soldat by grabbing and tossing his handgun, Hank trades punches with him before leaping behind him to use the soldat as a human shield against an agent's MP7 salvo before tossing the broken blade in the agent's face.

Handily disarming an agent of his 1337 sword, he slices him apart, along with the next three agents, before turning around and firing a submachinegun burst into the next two opponents. With this current batch of foes dead, Hank pursues Tricky into the building.

Inside, Tricky's body is embedded into the floor as Hank works his way towards him, gunning a couple of unsuspecting agents with the submachinegun, and hurling his sword in an engineer's chest, while more AAHW units fall from a vertical corridor. As a soldat dodges a burst of bullets, he leaps at Hank with aggressive swipes of his wakizashi, before Hank promptly disarms him and slices apart a nearby agent before ramming the sword into his brain, finally tearing off the flesh off the last agent's jaw.

In the meantime, Tricky slides to the right, eventually to the wall. After Hank killed the last agent, he picks up a falchion and swings at Tricky's head, and time slows down and eventually freezes. Tricky says:

OUCH

LISTEN, HANK

Tricky's jaw suddenly stretches downward and screams at Hank, knocking him back and telekinetically moving the AAHW corpses onto the ceiling and wall. Tricky emerges from the floor, revealing his body to be stretched vertically and compressed horizontally, as well as losing a foot. Hank swings at Tricky with another sword, but Tricky disarms Hank and proceeds to charge at him. Hank backflips to dodge, but Tricky slams through the wall on the second charge, revealing a fleshy skeletal demon Tricky, as well as Tricky himself emerging from the floor. Hank is able to slice parts of Tricky's head off, which causes Tricky to shake and slam himself to the wall. Demon Tricky slides towards Hank who retaliates with a submachine gun and jumps to dodge his charge.

When demon Tricky impales himself into the wall, Spikes emerge from the floor behind and at Tricky, the room and its gravity rotates 90 degrees clockwise, and a Retainer emerges from the floor. The Retainer lands two punches on Hank, the second of which comes in a split-second and smashes Hank into the ceiling. As Hank pulls himself out, the Retainer prepares spikes, but the door to the next room opens with Tricky's streetsign slamming onto the Retainer. Tricky pops up from the streetsign's trail and screams at the Retainer with his stretched jaw, pushing him and the streetsign out through the building. He bounces out and looks at Hank before exiting in the same direction the Retainer and streetsign went. Hank proceeds to the next room.

The scene cuts to two agents and an A.T.P. engineer with flesh wounds firing at the door that just opened with a sawed-off Remington 870 and a USP Match. Hank enters from a different door and catches the initial wave off-guard, kicking the other agent against the wall, before leaping up and tossing the engineer against the ground, dodging the other agent's shotgun blast and leaping down to three more agents down below, impaling the first with the thrown pistol. Grabbing the shotgun's barrel, he misdirects the blast to the second of the agents below, punches the gunman and hurls the shotgun at the last agent.

A scarred Soldat enters through the same door and attempts to spray him down with a M-10, which is handily blocked with an agent's baseball bat, warping its shape as Hank dodges an agent's axe throw before impaling the soldat with the thrown bat. Jumping down to the agent's position, he concusses him with a punch and follows up with a second. With an iron sword in reverse grip, Hank proceeds to stab the second agent's head before backflip kicking him away, and punching the third against the wall. Deflecting an agent's Desert Eagle shot, Hank slices the gunman apart, dodging an agent's Winchester shotgun blast, impaling him with the thrown sword and punching out another tanto-wielder.

Hank fends off the next three agents by intercepting the first agent's leap with a stab to the chest, hurling the blade at the second, and leveraging the failed stab of the third to grab him, leap over his head and the ledge, and land a throwing slam with his body against the doorway. Turning his back on two more agents, he punches out the knife-wielding suit before dodging a pistol shot and killing the man with a landing stomp to the head.

He picks up a Desert eagle and notices Tricky's streetsign emerging from the ground, with Tricky himself following soon after. Hank shoots once at Tricky's head, creating a glitching sound and distorting his jaw once again (though his body is not stretched like before). After dodging Tricky's sliding streetsign, Hank shoots four more times and decapitates Tricky. The next door opens, but then the demon Tricky appears and grabs him, before dragging him into the hole. Through the open door, Tricky enters and jumps high, before taking his streetsign. Tricky then enters the hole.

The words "TRACKING LOST" appear as the scene opens up with 2BDamned in Nevada. The text shrinks down to fit in the screen of 2BDamned's computer while he is busy stowing away a small device in a hanging A.T.P. Soldat's near-unrecognizable corpse. When 2BDamned notices the text on his computer, he immediately gets to work on finding Hank. The machine finds two Hanks: 0110 (6 in binary) and 0111 (7). 2BDamned runs a coinflip program to randomly choose which Hank to track. Once done, he resumes his activities, and the animation cuts back down to Hank. A flashing "LOL" can be seen for a split second, though it doesn't mean anything.

Hank wakes back up to see a glitching taped note on the wall next to him. The note reads the iconic message "DO WHAT COMES NATURAL" with the words "KILL" and "DIE" flashing on the note. While Hank is scrutinizing it, the following text appears above him:

LISTEN... RETENTION IS IMPROBABLE

but it glitches to:

LISTEN... RETENTION IS BEHIND HANK

with even more text reading "!!!!!!!!WATCH OUT, IDIOT"

Hank gets out of the way, narrowly avoiding a flurry of spikes shot towards him by a Retainer accompanied by a few flesh-wounded AAHW units. Hank easily gets rid of the units, but when he tries to shoot the Retainer, his bullet wounds simply regenerate. Hank and the Retainer engage in close-quarters combat, the latter of which rushes at Hank and prepares more spikes, but is interrupted by Tricky who grabs him and throws him against the wall. The Retainer, now having to fight both Hank and Tricky, shoots a volley of spikes at Tricky, causing him to fall. With Tricky down, Hank and the Retainer continue their struggle. They both get distracted when Tricky's spike-ridden corpse floats up and crashes into the next room, but Hank takes the opportunity to latch onto the Retainer to carve inside him with an impaled sword, albeit failing when the Retainer punches Hank off. The Retainer is now visibly frustrated at his failure to control the situation, and he tries to teleport-charge at Hank, but Hank is too quick. Tricky, uninjured and with a chainsaw, comes back from the ground and plunges the chainsaw into the Retainer. Hank watches the horrifying spectacle; while doing so, the door behind him opens partially but is blocked by a spike. Hank sneaks into the next room.

Hank clears the room of agents while the noise of the chainsaw can be heard in the background. After Hank kills the last agent, bits of the Retainer's corpse are flung into the room through the ajar door. The following warning appears:

DANGER

RETAINER #909 DISABLED;

BINDINGS COMPROMISED

Above the room Hank is in, another building descends with a few enemies appearing from its doors, preparing to ambush Hank. Another Hank with his Madness Combat 7 outfit (the previously mentioned 0111 from 2BDamned's computer and the one from Part 1) falls from above and lands on the descended building, looking much worse for wear after his encounter with the late Retainer. When he looks down at the agents, He says:

HELLO AGAIN

...AND AGAIN

three times, before saying:

KILL

He then jumps down and massacres a mix of normal and wounded AAHW units. After taking care of everyone, a red lightning strikes the glass roof of the room where Hank 6 was, and Tricky appears and floats up in the air. Tricky telekinetically grabs several stones and agent corpses and launches them at Hank 7 to no avail. During their duel, Hank 6 emerges from the previous room driving the chainsaw into Demon Tricky. He turns around to notice the actual Tricky, points at him, and cuts him in half with the chainsaw. The two Hanks battle it out, disarming each other, but Hank 6 having the upper hand.

During their duel, the claw arm emerges and impales Hank 6, holding him in place. A red light on a pole also seen during Deimos's adventure in Purgatory follows and slams itself into Hank 6, creating a red lightning explosion and turning Hank 6 into a red bloody essence. The decapitated claw arm tethers Hank 6 in the air with "RECOVERY IMMINENT;" flashing until the arm and Hank 6 dissolve together, leaving Hank 7's fate unknown.

Back in Nevada during the events of Madness Combat 9, Deimos throws Hank's body into the Agent Magnification Chamber. During Hank's revival, the following text appears:

INJECTION SITE.

LOCATED(x2, y2);

HANK(DISCONGRUOUS)

WARNING.\LOOP SEVER

The scene flashes red, with Doc commenting "I'LL KEEP TAKING THEM BACK." Muffled gunshots from the enhanced A.T.P. engineer shooting Deimos are heard as the episode ends.

Appearances[]

Characters[]

Locations[]

Weapons[]

Development[]

Krinkels first revealed on August 28, 2019, on his Curious Cat page that Madness Combat 12 has been temporarily put on hold to focus on another .5 episode, which he would later describe on September 10th as "it's gonna be weird." During his Madness Day 2019 livestream, Krinkels would first show off two backgrounds for Madness Combat 9.5. Krinkels states the animation will be longer then DedmosRebuilt.fla, but he is playing with the idea of breaking it up into multiple cartoons so he can release one every few months, but he was still on the fence with the idea. Cheshyre was confirmed to be composing the music. While Krinkels was working on An Experiment, he showed off a bit of Madness Combat 9.5. On April 3rd. Krinkels said that 9.5 is the majority of his time spent on flash. He also put Madness Combat 9.5 at around 2K frames at that point and said that it would be finished in 2020, with the projected release date being Madness Day. On June 19th, Krinkels has said the first part of Madness Combat 9.5 is at 4k frames finished. On August 2nd, Krinkels said that Madness Combat 9.5 will be about 3-4 minutes in length. On August 20th Krinkels started a stream that showed him shading and creating backgrounds for 9.5. He also mentioned a new concept, called Retention, which he said would fit into the series in "His own stupid little way". The original deadline of Madness Day 2020 would be pushed back by a little over a week, due to issues regarding audio mixing, however, part one would later be released on October 2nd, 2020.

On July 6, 2022, the trailer for MC 9.5 pt.2 was released on the Krinkels' youtube channel, where the following appears:

  • Hank throwing a megachette at an engineer.
  • Hank throwing an agent to another agent.
  • Hank throwing a shotgun at an agent.
  • Hank shooting an updated version of a Desert Eagle at Tricky.
  • Hank hanging on a wall.
  • Hank shooting a gun at an engineer.
  • A Retainer hitting Hank.
  • A piece of paper showing: do what comes natural (die).
  • The same Retainer beating Hank.
  • Hank shooting the updated version of a Desert Eagle at agent.

Trivia[]

  • This is chronologically the first canon episode where Hank has fought A.T.P. Soldats and Engineers since Project Nexus. This is also shown in the animation when he taunts a Soldat for having only one eye.
  • Near the beginning of the animation, an agent can be seen writing "We are abandoned..." on a wall before being interrupted by Hank. This implies that the Agents know they're trapped in Hell.
  • After being thrown to the ground and injured by the Retainer near the end of the animation, a small part of Hank's metallic lower jaw from Madness Combat 6 is visible beneath his mouth bandana.
  • In part 1, a buzzing noise can be heard after the screen fades to black following Hank's encounter with the Retainer. This is a morse code signal translating to "disenters will not be tolerated".
  • Part 1 is the first Madness animation by Krinkels to be released in the month of October.
  • The Uzi Pro featured in the cartoon is an intentional callback to Madness Combat 5, where Hank iconically dual-wields Micro Uzis.
  • In the video description on Newgrounds and YouTube, Krinkels refers to Hank with both "he" and "they" pronouns. In Part 1 this was meant to play off posts in the Krinkels curiouscat page, where Krinkels states he does not consider Madness characters to have biological sexes (though they are of course very masculine). With the release of Part 2, it ties into the reveal there are multiple Hanks within The Other Place.
  • This is the first time that an A.T.P Engineer's mask has shown to be bullet resistant.
  • A QR code appears briefly at 5:14. Scanning it sends the viewer to
    https://drive.google.com/file/d/1RATB_HaSGfDIeq6o7DSIieqibh00D1Gg/view?usp=drivesdk 
    where they can download an audio file of Tricky making a phone call to the Auditor, requesting to become an Employee of the Month for taking care of the Auditor's "ninja problem".
  • On the "This Week" Poster. 2BDamned has written "Capture & Prep. Pref Engi", "Shave Head" (Which he has clearly already done both) "Prep Anchors Cal F09". Messily written below is "Casualty Predicted" Which implies 2BDamned Predicted Deimos's death right before it happened, or at least a week in advance.
  • With Part 1 & Part 2 combined, this episode has the highest body count of any episode, with 144 kills, surpassing Madness Combat 6: Antipathy after 12 years.
  • MC6 Hank is noticeably more brutal and stronger than MC7 Hank. While MC7 Hank has shown to be agile and more skilled, MC6 seems to be more physically powerful, as shown with him able to casually catch a machete in his bare hands, as well as able to deform Agents with punches. He also seems noticeably more violent, with him able to match a Retainer in blows, and willing to even use the head of an Agent as a weapon, which is also a callback to Madness Combat 6: Antipathy.
  • Several Agents that appear throughout Part 2 noticeably have pieces of skin missing from their face. It's implied that either the Other Place is slowly dissolving the Agents, or they are resurrected and forced to kill Hank again.
    • It's also possible that, when the datapad was slammed into the Soldat's head, it allowed Hank to properly communicate with them, and it implies that Agents are trapped against their will, as well as showing that death in the Other Place doesn't work the same as it does for Nevada.
  • What's also notable about the enemies' missing skin is that A.T.P units still have red flesh underneath, despite having yellow blood. Krinkels confirmed this, saying "Things turn a lil red on their way through...". The most likely implication of this is that although ATP units have yellow blood, most of their internal organs are still red and unaffected by the ATP enhancement.
  • This is the first .5 episode where Sanford and Deimos aren't the protagonists.
  • The grunt holding the tablet at 4:26 might possibly be Hank from Madness Combat 2: Redeemer still looking after the Sheriff, seeing as he uses a similar device to the Sheriff Tracker from the original episode and how the marks on his head mirrors exactly the bullet that killed him.
    • Additionally, this specific grunt doesn't seem to work with or against the Agent and Engineer following him, probably as Redeemer Hank had never fought against or seen either of these higher ranking troops at the time.
  • Both parts feature a Soldat with an Evo 3 Micro and an Engineer with a Norinco 97k. Incidentally, in both parts these two enemies appear in a single scene.

Errors[]

Part 1[]

  • (0:46) The head sprite of the Grunt that is about to turn into Hank has a small dot above it.
  • (1:45) an agent's hands disappear after he dies.
  • (2:17) A bullet casing changes layers after it stops moving. Similarly, at 2:31 a piece of rock debris changes layers.
  • (2:20) Agent's Browning HP doesn't eject a bullet case after shooting.
  • (2:50) The details on the door do not move along with the door
  • (3:07) When the agent shoots the Deagle, it hits the dead engineer's body but it leaves no bullet hole.
  • (3:50) The rock pieces disappear for a single frame. One of them does not reappear afterwards.
  • (3:56) Blood splatters from the initial crater after Hank's landing are visible, even though new craters hid the old one from view.

Part 2[]

  • (1:02) The smg the A.T.P Soldat drops changes layers to be behind a dead agents hand.
  • (1:58) The Baton dropped by a killed Agent suddenly disappears from view.
  • (2:46) The spine of Tricky's demon form skips frames before he stops moving.
  • (2:51) Frame 4132 is not rendered properly. It is meant to have inverted colours just as any other time The Retainer teleports, however, a rendering error seemed to have spliced two frames together, which only made 60% of the screen coloured as intended.
  • (2:59) Hanks head is using the old redux sprites instead of the new ones.
  • (3:35) Hank's feet are missing when dodging Tricky's stop sign. This was thought at first to be an intentional callback to an identical error in Madness Combat 6: Antipathy, but Krinkels said that that was not a coincidence and just another error.
  • (3:43) Winchester Model 1887 sprite gets its top part cut off.
  • (5:12) The bat Hank throws into the A.T.P Soldat's head changes position.
  • (5:40) The skylight is missing the bullet hole caused by Hank's Desert Eagle in the previous scene.
  • (6:08) A glass shard duplicates for a few frames, shortly before it stops moving.
  • (7:20) Hank's body is missing the wound on the torso from the Binary Sword. This error was likely carried over from Madness Combat 9: Aggregation.

Gallery[]

Sneak peeks and teasers[]


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