In Madness Interactive, it only fires single, semi-automatic shots. This gun is also seen in Incident: 100A for a short time, where a paintball masked agent holds it. The agent waits for the protagonists to appear, but he gets stunned by a flashbang and gets killed by Deimos with a grenade launcher that was attached to an AR-15.
In Madness: Project Nexus (Classic), it is the fastest-firing rifle in the game, as well is one of the four weapons with the fastest fire rate, along with the M-11, Steyr TMP, and Minebea PM-9. However, it also has the smallest magazine out of all of the rifles in the game with a measly 20 shots. The FAL also has the same magazine size.
While the rifle itself does not appear in MADNESS: Project Nexus, the weapon's other variant, the AR-15, can be modified to resemble an M16, stock and barrel-wise. The weapon's barrel also has a chance to appear on the AR-15 version, albeit with the collapsible stock.
Madness Interactive stats[]
M16
Damage
Ammo
2
20
Madness: Project Nexus (Classic) stats[]
Colt M-16 5.56x45mm
Damage
Range
Accuracy
Ammo
12
220
2
20
รท4
264
0.6
ร3
Powerful, accurate, and with a crazy rate of fire. The drawback? The vintage 20 round magazines.
Price
$2200
$2860
$3718
Trivia[]
It is the first rifle to appear in the series.
The AR-15 from Madness: Project Nexus (Classic) has the same reciever as the M16.
To view an article on the M16 from Wikipedia, click here.