Madness Combat Wiki
The Sheriff
Debut: Madness Combat 2: Redeemer
Appearances: 4
Last appearance: MADNESS: Project Nexus
Role(s): Antagonist
Kills: 1
Deaths: 1
Status: Alive
Allies: Sheriff's Organisation
A.A.H.W
Christoff
MERC
Enemies: Hank
Sanford
Deimos

"Well, if it isn't the three amigos! ...You're not getting into my city, you hear me down there? I'm in charge, I'm the boss!"
-Sheriff in the Madness: Project Nexus Cinematic Trailer.

The Sheriff is a major antagonist in the Madness Combat franchise, serving as the leader of his organisation during the series' early episodes. He was the main antagonist of the Sheriff Saga (Madness Combat 2: Redeemer and Madness Combat 3: Avenger), repeatedly being hunted down by Hank J. Wimbleton for having put a bounty on his head. During these events, the Sheriff activates the first known Improbability Drive in the series, which plunges Nevada into complete chaos.

After his demise in Madness Combat 3, he escaped from Hell and returned in MADNESS: Project Nexus initially as a major antagonist and boss, but later shown as more anti-heroic and even honorable figure, due to him assisting in saving of reality and trying to evacuate innocent civilians. Here, he is seen leading his own faction, the Matter and Energy Reclamation Corporation, who attempted to stop Hank, Sanford, and Deimos from entering Nexus City and before eventually helping to them.

Due to the Sheriff activating an Improbability Drive in an attempt to stop Hank, the Sheriff could be considered the overall overarching antagonist of the Madness Combat series.

Personality[]

In the main series, the Sheriff is shown to be a complete coward, preferring to flee and let his minions attack Hank rather than fighting. He is also shown to be selfish, activating an Improbability Drive that irreparably warped reality just in a futile attempt to save himself.

In MADNESS: Project Nexus, he is shown to be significantly more competent, having a sense of confidence that was lacking in his first appearances. However, when push comes to shove, he is still a coward at heart, only choosing to fight when he has the advantage or after being left no other options. He also talks in southernisms, speaking like a stereotypical cowboy.

Appearances[]

Canon appearances[]

Madness Combat 2: Redeemer[]

The beginning of Madness Redeemer stated that "There was a man who sought the Sheriff." Using the 'Sheriff Tracker,' Hank managed to locate the Sheriff's and prepare for a surprise attack. When Hank broke into the building, the Sheriff fired at him and fled. In the next room, Hank again encounters the Sheriff, who shoots at Hank twice but missed and runs into the elevator. The Sheriff is not seen again until the end. He ran into his office and took cover behind his desk. Hank quickly dispatched his guards and when the Sheriff tried to shoot his foe, Hank immediately disarmed him, and left him surrendering. However, before Hank could pull the trigger, Jesus came in and shot him in the head, sparing the Sheriff for this episode. The episode ended with the moral: "Don't try to shoot the Sheriff."

Madness Combat 3: Avenger[]

After being "given a second chance," Hank continued to pursue the Sheriff. When the Sheriff saw this, he activated the Improbability Drive to kill Hank. Like the previous episode, the Sheriff only reappears at the end. After killing all of the Sheriff's guards, Hank cornered the unarmed Sheriff in front of an elevator. However, Jesus once again snuck up behind Hank and stabbed him through the chest. This time however, Hank did not give up so easily. He shot Jesus with a shotgun, ran Jesus' sword into the Sheriff's chest, and blasted off the Sheriff's face with his shotgun just before he died.

Madness Combat 4: Apotheosis[]

Although he remained dead in this episode, several posters, parodying Uncle Sam's "I Want You" propaganda, pictured the Sheriff.

SACRIFICE.fla[]

The Sheriff makes a brief cameo in the short. He appears in one of the red warped images that flash after Deimos touches Hank's body outside The Bakery!.

MADNESS: Project Nexus[]

Left for dead and he only came back tougher. The Sheriff will watch over his people against any intrusion. If you're going to step to him, you'd better shoot to kill...or you may wake one night to find his revolver to your temple. - MADNESS: Project Nexus Kickstarter

Formerly a cowardly and weak representative for the A.A.H.W, the Sheriff later becomes the leader of the faction known as MERC, acting under Nexus Core as a guardian of Nexus City. Serving as one of the antagonists in MADNESS: Project Nexus, the Sheriff exhibits significant character development and plays a prominent role in the game's storyline, being the main antagonist for the first few Sanford and Deimos missions. He is also playable in The Abandoned Sector.

The Sheriff is a deadly foe if left unchecked. He dual wields 2 BM38 Ls / a .38 Magnum. He has infinite ammo with them. He is a very swift opponent with a very large Tac-Bar, which makes him hard to hit with regular guns. He will always shoot his revolvers at you, and can reload quick.

History[]

Originally introduced in Madness Combat 2: Redeemer, the Sheriff played the role of the main antagonist in episodes 2 and 3. His character arc culminated in his demise during Madness Combat 3. However, despite his previous demise, the Sheriff returns in MADNESS: Project Nexus, further contributing to the game's narrative. He becomes instrumental in the downfall of Nexus City, collaborating with Jebediah Christoff and Dr. Hoffnar in a clandestine operation against the Nexus Core.

The Sheriff first appears in the stage "Road to Nexus City" on top of the city's gate, accompanied by two MERC Snipers. Although he does not attack Hank, he mocks him from atop a wall, remarking that he owes him a bullet for what he did to him back in "Madness Combat 3: Avenger." After a brief conversation, the Mag Bandit arrives and destroys a portion of Nexus City's wall, allowing Hank, Sanford, and Deimos to enter and causing the Sheriff to retreat to his headquarters.

The Sheriff's first appearance in campaign mode is in "The Station Fortress," where he battles Sanford and Deimos from across a gap while wearing heavy armor. Known for his deadly combat skills, the Sheriff proves to be a formidable opponent if left unchecked. Armed with dual-wielded BM38 Ls and a .38 Magnum, he possesses infinite ammunition for these weapons. Moreover, his exceptional speed and large Tac-Bar make him difficult to hit with conventional firearms. The Sheriff consistently engages in revolver firefights and exhibits quick reloading abilities. After sustaining enough damage, he retreats and reappears when Sanford & Deimos reach the rooftops. The duo must chase him down and corner him before fighting him again. Unlike Hank, Sanford and Deimos do not kill him but convince him to unlock the transit network, to which he agrees. Before leaving, he warns the duo that even though he no longer harbors hostility towards them, MERC is furious at them for the damage they've inflicted on their ranks and will seek revenge.

In later flashbacks, it is revealed that he aided Jebediah Christoff in overthrowing Director Phobos and to stop the Nexus Core from completing Project Nexus. Despite being a former mattress salesman, the Sheriff was a long-time friend and ally of Christoff, taking command of the MERC and, by extension, Nexus City's Industrial Sector, which their factories were located inside of. He helped Christoff secure the Industrial Sector as a powerful ally against Nexus Core and provided a safe haven for the downfall of Nexus City, which was eventually destroyed and abandoned due to the death of Director Phobos.

The Sheriff does not appear again until the post-credit scene, where he greets Dr. Christoff after his fall from the Science Tower. The two have a brief conversation about the events that transpired before being interrupted by the Employers. The Sheriff does not participate in the subsequent conversation but becomes playable after the cutscene concludes.

Appearance[]

The Sheriff's appearance aligns with the stereotypical image of a sheriff, obviously. He sports a distinctive cowboy hat, brown marksman gloves and a leather coat with a brown vest underneath. The Sheriff's facial features include prominent cheekbones with noticeable indentations. His facial cross also appears to be significantly smaller.

Personality[]

Initially portrayed as a cowardly and timid character, the Sheriff often delegates the "dirty work" to his subordinates, sacrificing them to preserve his own life. In both the original Madness Combat series and MADNESS: Project Nexus, he exhibited a reluctance to engage directly in combat and readily surrendered when cornered by the protagonist, Hank.

However, in MADNESS: Project Nexus, the Sheriff undergoes a transformation. While he still delegates tasks to his henchmen, he actively participates in the action and displays a newfound level of confidence. This iteration of the character demonstrates a more proactive and assertive approach. Additionally, the Sheriff exhibits loyalty and avoids betraying others, as evidenced by his decision to strike a deal with Deimos and Sanford.

Non-Canon appearances[]

Madness Interactive[]

The Sheriff serves as the main antagonist of the game.

He appears in the final room of the Story Mode, and he is just as easy to kill as a regular enemy.

Your character can wear Sheriffโ€™s hat in-game.

Deaths[]

  1. Madness Combat 3: Avenger - Stabbed in the chest by Hank with Jesus's binary sword, then shot in the face with a Mossberg 500.

Weapons Used[]

Madness Combat 2: Redeemer[]

Gallery[]

Artworks[]

Madness: Project Nexus Cinematic Trailer[]

Concept Art[]

Outfits[]

Trivia[]

  • Before Madness Combat 8: Inundation was released, many people believed that the Auditor would turn out to be the Sheriff revived, but Krinkels stated that this was not the case.
  • The Sheriff and the Auditor are the only main characters that have never appeared in any non-canon episode.
  • Krinkels has stated that Jesus and the Sheriff went to regular Hell when they died.
  • When asked why the A.A.H.W. never revived the Sheriff, Krinkels replied that "the A.A.H.W. doesn't like or need the sheriff badly enough to make the effort of hauling him back. The A.A.H.W. was always an Auditor-run group, just a lot more transparently so after the sheriff died."
  • According to Krinkels, when asked if Nevada has a government, he stated, "There's kind of a weird ancap thing going on in Nevada. The absence of police officers suggests the complete absence of a governing state, the Sheriff being a possible exception but I'm more compelled to believe his title as a leader is more of a parody of structure and he rules like a well organized Warlord."
  • When Krinkles was asked who between Jebediah and Sheriff had a better revolver draw, Krinkles responded saying "Probably Sheriff, i feel like Jeb doesn't practice enough"
  • Sheriff used to sell mattresses.