The Sheriff | |
---|---|
Debut: | Madness Combat 2: Redeemer |
Appearances: | 4 |
Last appearance: | MADNESS: Project Nexus |
Role(s): | Antagonist |
Kills: | 1 |
Deaths: | 1 |
Status: | Alive |
Allies: | A.A.H.W, Jesus |
Enemies: | Hank |
The Sheriff was the main antagonist of Madness Combat 2: Redeemer and Madness Combat 3: Avenger. Hank began hunting him after the events of Madness Combat 1, presumably after having a bounty placed on him. Much later, he returned in MADNESS: Project Nexus as a major antagonist, leading his own faction and ruling over a Portion of Nexus City.
Due to the Sheriff activating an Improbability Drive in an attempt to stop Hank, the Sheriff could be considered the overall overarching antagonist of the Madness Combat series.
Personality[]
In the main series, the Sheriff is shown to be a complete coward, preferring to flee and let his minions attack Hank rather than fighting. He is also shown to be selfish, activating an Improbability Drive that irreparably warped reality just in a futile attempt to save himself.
In MADNESS: Project Nexus, he is shown to be significantly more competent, having a sense of confidence that was lacking in his first appearances. However, when push comes to shove, he is still a coward at heart, only choosing to fight when he has the advantage or after being left no other options. He also talks in southernisms, speaking like a stereotypical cowboy.
Appearances[]
Canon appearances[]
Madness Combat 2: Redeemer[]
The beginning of Madness Redeemer stated that "There was a man who sought the Sheriff." Using the 'Sheriff Tracker,' Hank managed to locate the Sheriff's and prepare for a surprise attack. When Hank broke into the building, the Sheriff fired at him and fled. In the next room, Hank again encounters the Sheriff, who shoots at Hank twice but missed and runs into the elevator. The Sheriff is not seen again until the end. He ran into his office and took cover behind his desk. Hank quickly dispatched his guards and when the Sheriff tried to shoot his foe, Hank immediately disarmed him, and left him surrendering. However, before Hank could pull the trigger, Jesus came in and shot him in the head, sparing the Sheriff for this episode. The episode ended with the moral: "Don't try to shoot the Sheriff."
Madness Combat 3: Avenger[]
After being "given a second chance," Hank continued to pursue the Sheriff. When the Sheriff saw this, he activated the Improbability Drive to kill Hank. Like the previous episode, the Sheriff only reappears at the end. After killing all of the Sheriff's guards, Hank cornered the unarmed Sheriff in front of an elevator. However, Jesus once again snuck up behind Hank and stabbed him through the chest. This time however, Hank did not give up so easily. He shot Jesus with a shotgun, ran Jesus' sword into the Sheriff's chest, and blasted off the Sheriff's face with his shotgun just before he died.
Madness Combat 4: Apotheosis[]
Although he remained dead in this episode, several posters, parodying Uncle Sam's "I Want You" propaganda, pictured the Sheriff.
SACRIFICE.fla[]
The Sheriff makes a cameo in the short, in one of the red images that appear after Deimos touches a body outside The Bakery!.
MADNESS: Project Nexus[]
Left for dead and he only came back tougher. The Sheriff will watch over his people against any intrusion. If you're going to step to him, you'd better shoot to kill...or you may wake one night to find his revolver to your temple. - MADNESS: Project Nexus Kickstarter
Formerly a cowardly and weak representative for the A.A.H.W, the Sheriff later becomes the leader of the faction known as MERC, acting under Nexus Core as a guardian of Nexus City. Serving as one of the antagonists in MADNESS: Project Nexus, the Sheriff exhibits significant character development and plays a prominent role in the game's storyline, being the main antagonist for the first few Sanford and Deimos missions. He is also playable in The Abandoned Sector.
History[]
Originally introduced in Madness Combat 2: Redeemer, the Sheriff played the role of the main antagonist in episodes 2 and 3. His character arc culminated in his demise during Madness Combat 3. However, despite his previous demise, the Sheriff returns in MADNESS: Project Nexus, further contributing to the game's narrative. He becomes instrumental in the downfall of Nexus City, collaborating with Jebediah Christoff and Dr. Hoffnar in a clandestine operation against the Nexus Core.
The Sheriff first appears in the stage "Road to Nexus City" on top of the city's gate, accompanied by two MERC Snipers. Although he does not attack Hank, he mocks him from atop a wall, remarking that he owes him a bullet for what he did to him back in "Madness Combat 3: Avenger." After the Mag Bandit breaks a hole in the gate, he retreats into the city.
The Sheriff's first appearance in campaign mode is in "The Station Fortress," where he battles Sanford and Deimos from across a gap while wearing heavy armor. Known for his deadly combat skills, the Sheriff proves to be a formidable opponent if left unchecked. Armed with dual-wielded BM38 Ls and a .38 Magnum, he possesses infinite ammunition for these weapons. Moreover, his exceptional speed and large Tac-Bar make him difficult to hit with conventional firearms. The Sheriff consistently engages in revolver firefights and exhibits quick reloading abilities. After sustaining enough damage, he retreats and reappears when Sanford & Deimos reach the rooftops. The duo must chase him down and corner him before fighting him again. Unlike Hank, Sanford and Deimos do not kill him but convince him to unlock the transit network, to which he agrees. Before leaving, he warns the duo that even though he no longer harbors hostility towards them, MERC is furious at them for the damage they've inflicted on their ranks and will seek revenge.
In later flashbacks, it is revealed that he aided Jebediah Christoff in overthrowing Director Phobos. Despite being a former mattress salesman, the Sheriff was a long-time friend and ally of Christoff. He helped Christoff secure the Industrial Sector as a powerful ally against Nexus Core and provided a safe haven for the downfall of Nexus City.
The Sheriff does not appear again until the post-credit scene, where he greets Dr. Christoff after his fall from the Science Tower. The two have a brief conversation about the events that transpired before being interrupted by the Employers. The Sheriff does not participate in the subsequent conversation but becomes playable after the cutscene concludes.
Appearance[]
The Sheriff's appearance aligns with the stereotypical image of a sheriff, obviously. He sports a distinctive cowboy hat, marksman gloves and a leather coat over a vest. The Sheriff's facial features include prominent cheekbones with noticeable indentations.
Personality[]
Initially portrayed as a cowardly and timid character, the Sheriff often delegates the "dirty work" to his subordinates, sacrificing them to preserve his own life. In both the original Madness Combat series and MADNESS: Project Nexus, he exhibited a reluctance to engage directly in combat and readily surrendered when cornered by the protagonist, Hank.
However, in MADNESS: Project Nexus, the Sheriff undergoes a transformation. While he still delegates tasks to his henchmen, he actively participates in the action and displays a newfound level of confidence. This iteration of the character demonstrates a more proactive and assertive approach. Additionally, the Sheriff exhibits loyalty and avoids betraying others, as evidenced by his decision to strike a deal with Deimos and Sanford.
Non-Canon appearances[]
Madness Interactive[]
The Sheriff serves as the main antagonist of the game.
He appears in the final room of the Story Mode, and he is just as easy to kill as a regular enemy.
Your character can wear Sheriffโs hat in-game.
Gallery[]
Madness: Project Nexus Cinematic Trailer[]
Concept Art[]
Outfits[]
Trivia[]
- Before Madness Combat 8: Inundation was released, many people believed that the Auditor would turn out to be the Sheriff revived, but Krinkels stated that this was not the case.
- The Sheriff and the Auditor are the only main characters that have never appeared in any non-canon episode.
- Krinkels has stated that Jesus and the Sheriff went to regular Hell when they died.
- When asked why the A.A.H.W. never revived the Sheriff, Krinkels replied that "the A.A.H.W. doesn't like or need the sheriff badly enough to make the effort of hauling him back. The A.A.H.W. was always an Auditor-run group, just a lot more transparently so after the sheriff died."
- According to Krinkels, when asked if Nevada has a government, he stated, "There's kind of a weird ancap thing going on in Nevada. The absence of police officers suggests the complete absence of a governing state, the Sheriff being a possible exception but I'm more compelled to believe his title as a leader is more of a parody of structure and he rules like a well organized Warlord."
- When Krinkles was asked who between Jebediah and Sheriff had a better revolver draw, Krinkles responded saying "Probably Sheriff, i feel like Jeb doesn't practice enough"
Main characters |
Hank ยท Sanford ยท Deimos ยท 2BDamned | |
A.A.H.W. units |
Grunt (Rich ยท Scrapeface) ยท Elite bodyguard ยท Agent ยท A.T.P. Engineer ยท A.T.P. Soldat | |
Other characters |
Civilian (Boombox man ยท Dancing man ยท Hot dog vendor) ยท Demon ยท FellowD9 ยท Higher Powers ยท Saucy ยท Dancing man (Leisurely Ragtime) ยท The Sun ยท Mustached character ยท Mustached star ยท Cybercriminals | |
Project Nexus characters | Main characters | Dr. Christoff ยท Dr. Hofnarr Phobos |
Nexus units | G03LM ยท Mag Agent: N Scientist ยท Riot guard ยท Abomination ยท Sleepwalker patient ยท Mag Agent: Gestalt | |
Arena Combat characters | Subject 1v02P 6 Krinkels ยท Cheshyre ยท The-Swain ยท Luis |