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Hank J. Wimbleton
You may have been looking for an article about Hank from the game. -A psychopathic mercenary gunman on a take-no-prisoners mission to wipe out an all-powerful Agency...one which maintains a stranglehold -
Auditor
The Auditor is the main antagonist of Madness Combat, first seen in Madness Combat 7: Consternation. He is a member of the Employers, a group of powerful otherworldly entities who manipulate Nevada from behind the -
Deimos
Not to be confused with Deimos in MADNESS: Project Nexus. Gadget-brandishing and meathook-wielding extraction team duo, who work closely with Hank but whose loyalties are not fully known. - MADNESS: Project Nexus Kickstarter "The -
Tricky
The zombified remains of a psychopathic assassin clown. - Madness: Project Nexus Kickstarter Tricky the Clown is the central antagonist of the Madness Combat series. He started out as an assassin hired by the Sheriff and -
Madness Combat
The Madness Combat series is a series of Flash animations made by Matt Jolly, also known as Krinkels. The series has 15 canon episodes so far. The musical scores are mainly composed by Sean Hodges -
Main Page
Please register before editing so we can keep track of your contributions. MADNESS: Project Nexus was released September 29th, 2021 The#1 information source for Madness Combat. Over 400+ articles and counting about the greatest -
MADNESS: Project Nexus
"MADNESS: Project Nexus is a third-person Run n' Gun-slash-Beat'Em Up filled with arcade-style action and button-mashing brutality. Train your custom Madness combatant for the endless trials of Arena -
2BDamned
"2BDamned", or "Doc", is the tetartagonist of the Madness Combat series. He helps Deimos escape from Purgatory during the events of DedmosRebuilt.fla. "2BDamned" is derived from his username on the instant message console -
Sanford
Not to be confused with Sanford from MADNESS: Project Nexus. Gadget-brandishing and meathook-wielding extraction team duo, who work closely with Hank but whose loyalties are not fully known. - MADNESS: Project Nexus Kickstarter Sanford -
Jesus
A magically-augmented telekenetic weapons master who has chosen to adopt the image of a certain two-thousand-year-old messiah. - MADNESS: Project Nexus Kickstarter "I purge the wicked. The impious madness must end. It -
Phobos
Director Phobos is the main antagonist of the Project Nexus subseries and the final boss of Episode 1.5 in the first game's Story Mode and one of the final bosses of The Rush -
Agency Against Hank Wimbleton
The Agency Against Hank Wimbleton is the main antagonistic faction of the Madness Combat series. It is an organization of soldiers founded and led by the Auditor whose immediate goal is to eliminate Hank J -
MPN/Nexus Core
The Nexus Core is the titular main antagonistic faction in MADNESS: Project Nexus. They operate the Science Tower, overseeing Project Nexus and the Nexus City under Phobos, even obeying his standing orders after his death -
Madness: Project Nexus (Classic)
The game focuses on episode-based gameplay, with different characters to play as, along with an Arena Mode where you can create and upgrade your own character who you can customize with gear and weapons -
Grunt
Grunts are the weakest members of the Agency Against Hank Wimbleton. They are the most common enemies in Madness Combat episodes 1-4, after which the agents become more common. They are the simplest-looking -
G03LM
"Intruders? Send in the G03LM Units. If they fail...well, then we deserve whatever comes next." - Madness: Project Nexus 2 Kickstarter The G03LM (Standing for Generation-03, Limited Model) is a special enemy type -
Mag Agent
Mag Agents are A.A.H.W. members who have been magnified to about two-and-a-half times their regular size. It was shown in Madness Combat 9: Aggregation that the Agent Magnification Chamber -
Firearm
Firearms, commonly known as guns, are barrelled weapons that launch projectiles using an explosive force. Firearms are prevalent in the Madness Combat series, having appeared in every single episode. There are many different categories of -
Employers
The Employers are a mysterious group of benefactors and the overarching antagonists of the Madness: Project Nexus subseries. They appear to command Hank's co-operation, and oppose the work of Project Nexus. The Employers -
A.T.P. Engineer
A.T.P. Engineers, also known as advanced engineers and Agent Mk1, constitute the "A.A.H.W Elite" and the A.A.H.W.'s Accelerated Training Program (A.T.P.). They are the -
Agent
"Their discipline is unequaled." - The-Swain: Team Madness Tumblr Agents, also known collectively as the 1337 Crew (also spelled "l337" or "l33t"), make up the rank-and-file combatants of the A.A.H -
MPN/MERC
The MERC faction, a rag-tag, barely functional group that roamed Nevada, constantly on the cusp of being completely obliterated. The incident at the Nexus core, however, allowed their opportunistic leaders to seize the weapons -
Sheriff
The Sheriff was the main antagonist of Madness Combat 2: Redeemer and Madness Combat 3: Avenger. Hank began hunting him after the events of Madness Combat 1, presumably because a bounty was placed on him -
Mag Agent: Gestalt
Mag Agent: Gestalt (German for form or figure), also known as Project Gestalt, is a Mag Agent and the secondary antagonist of the Project Nexus subseries, first appearing in Episode 1.5 of Madness: Project -
A.T.P. Soldat
A.T.P. Soldats (Meaning "soldier" in French, German, Swedish, Norwegian, Danish, and Russian), also known as Advanced Soldats and Agent Mk0s, are upgrades of the l33t agents and were planned variants to the A
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